I want to talk for a moment about the idea of continual improvement.You might be familiar with the term kaizen, a Japanese implementation that’s a bit more specific in the details. Essentially, it involves making small changes which, in aggregate and over time, lead to improved performance.
It’s one of the main reasons Netrunner is so engrossing as a game. You don’t just play it at the table; you also play it between games, tweaking your deck and planning your next approach.
My friend Evan played a game of Netrunner with me as we were passing time before grabbing a meal with another friend of ours. He tweaked his deck before testing out his latest creation. It didn’t quite work, but it made me realize something: I haven’t done that in far too long.
I just got too comfortable. I found a plan that works, but got so comfortable with it I almost forgot what it’s like to take a crazy idea and whittle it down to a sleek, elegant, dastardly plot. I want to fix that.